Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Oct 06, 2006, 08:06 PM // 20:06   #1
Lion's Arch Merchant
 
Join Date: Aug 2006
Location: 667 Neighbour of the Beast
Guild: Ttgr
Advertisement

Disable Ads
Lightbulb [Concept] Time Lord

Time Lord
Support character that returns or moves the state of a foe/ally into the past or the future. Support other characters by capturing their current state. Hinder other characters with past mistakes or future mistakes. Class works like Assassin in the sense that a Present skill must be used prior to a past or future skill. Past skills can be used as a support line. Future skills can be used an offensive line. Time Lord energy starts at 0 pips and is dependent on attributes in the Time Line attribute.

Balancing
Ideally these skills should have long cast times (1..5 seconds) and possibly long recharge times (15..60). However, due to low energy recharge, the spells should be low cost.

Past
Attribute line to "return" ally or foe to a previous state.

Present
Attribute line to capture current state of ally or foe.

Future
Attribute line to "move" ally or foe to a future state.

Time
Increase Energy gain through time. i.e. every 4 points = 1 pip. Skills to gain energy from "not executing" or "executing" skills.

Just some sample skill ideas:

Present Attribute line

Capture Hex
Target other ally's looses one hex. The hex's durations and effects are saved. When capture hex is released, it is re-applied to target other ally.

Capture Health
Capture target other ally's current health level for x seconds. When captured health is released, caster looses x% amount of that health.

Capture Energy Level
Capture target foe's current energy levels. When captured energy is released, you loose x% of energy.

Capture Speed
Capture target foe's current attack speed. When captured speed is released, you attack x% slower.

Capture Location
Capture target other ally's current location.

Past Skills

Born Yesterday
Target Foe's level is set to level 20..10 for x seconds. When Born Yesterday ends, you loose x amount of health for every second it was active.

Yesterday's Vigor
Captured health is release and target other ally's health is return to that value.

Reversal of Location
Switch locations when target other ally. Any damage taken by target other ally during casting time of this skill is redirected to you.

Reversal of Health
Captured Health is released. Target foe's health is returned to captured health.

Future Skills

Apply Hex
Captured Hex is released. Captured hex is applied on target foe.

Aged Healing
Captured health is released and is added to target other ally's health.

Reversal of Attack
Target foe is teleported to your location and target foe's next attack is redirected to you. Any damage taken in this way is doubled.

Energy Balance
Capture energy is released. For each point of energy lost, target foe takes x damage.

Scarring Time
Capture target foe's current health. In x seconds, if target foe's health is greater than captured health, target looses double the difference.

Apply Recharge
The recharge time for the next spell casted in the next x seconds is added to the recharge time for target foe's next spell.

Apply Cast Time
The cast time for the next spell casted in the next x seconds is added to the spell activation time for the target foe's next spell.

Apply Speed
Captured Speed is released. Target other ally's attack speed is increased to the captured speed.

Time Line

Time and Energy
For x seconds that Time and Energy is up, you gain 1 energy. Time and Energy ends if you use a skill.

Time Heals
For x seconds that you remain still, you gain x amount of health. Time Heals ends if you use a skill.

Investments
Your maximum level of energy is reduced by x points for y seconds. When this skill ends, you gain x% energy invested.
Chewbacca Defense is offline   Reply With Quote
Old Oct 06, 2006, 08:10 PM // 20:10   #2
Furnace Stoker
 
Knightsaber Sith's Avatar
 
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
Default

If this did get implimented; I wonder if the character name "The Doctor" was already taken.....
Knightsaber Sith is offline   Reply With Quote
Old Oct 06, 2006, 08:13 PM // 20:13   #3
Lion's Arch Merchant
 
Join Date: Aug 2006
Location: 667 Neighbour of the Beast
Guild: Ttgr
Default

Quote:
Originally Posted by Knightsaber Sith
If this did get implimented; I wonder if the character name "The Doctor" was already taken.....
"Who" are you talking about?

Tartus [Elite Time Skill]
Caster travels to the future for x seconds and gets to play the next chapter of Guildwars. After x seconds, all characters and skills aquired in Guildwars x+1 are locked.
Chewbacca Defense is offline   Reply With Quote
Old Oct 07, 2006, 12:58 AM // 00:58   #4
Forge Runner
 
Diablo™'s Avatar
 
Join Date: Jun 2005
Location: Seattle
Guild: SPQR
Profession: N/R
Default

Flux Capacitor
1.21 Gigawatts Energy Cost
5 Second Cast
60 Second Recharge

Elite Spell. For x seconds you move 88% faster and travel back to 1955, when your target foe's character has not yet been created, thus instantly killed.
---

Bill and Ted's Excellent Enchantment
15 Energy Cost
1 Second Cast
10 Second Recharge

Enchantment Spell. For 45 seconds, you summon 1-5 historical philosophers to replenish 23-45 of your health and energy.
---

Bill and Ted's Bogus Hex
10 Energy Cost
2 Second Cast
25 Second Recharge

Hex Spell. For 20 seconds, your target foe will constantly recieve 5-10 damage from the Grim Reaper.
---

H.G. Wells Opinion
5 Energy Cost
45 Seconds Recharge

Stance. For x seconds, various directors will recharge your Time Line skills, but they will be 20% less effective.
---

Michael Crichton's Timeline
5 Energy Cost
1/4 Second Cast
15 Seconds Recharge

Elite Spell. Target foe is transported back to midieval Europe, where they will be incarcerated, and hunged.
Diablo™ is offline   Reply With Quote
Old Oct 28, 2006, 12:18 AM // 00:18   #5
Academy Page
 
Join Date: Oct 2006
Guild: Shadow Knights Of Legend
Profession: A/E
Default

very creative, but I'll say only so much
Ryuken Tamashi is offline   Reply With Quote
Old Oct 28, 2006, 12:26 AM // 00:26   #6
Jungle Guide
 
Join Date: Apr 2006
Guild: Creating guild
Profession: Mo/
Default

Heh, yeah creative but no freaking way. Imbalanced as hell. All this switching location/health etc would be a nightmare of spiking.
Not A Fifty Five is offline   Reply With Quote
Old Oct 30, 2006, 02:19 AM // 02:19   #7
Jungle Guide
 
unholy guardian's Avatar
 
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
Default

be nice to turn someone into a level 10...
unholy guardian is offline   Reply With Quote
Old Nov 01, 2006, 06:31 PM // 18:31   #8
Academy Page
 
Link4009's Avatar
 
Join Date: Aug 2006
Location: Elona
Guild: Ring of Canthan Knighs [ROCK]
Default

cool, but no way in hell any developer could get it so that players don't complain wanting it nerfed evry second
Link4009 is offline   Reply With Quote
Old Nov 07, 2006, 04:01 PM // 16:01   #9
Krytan Explorer
 
Ember010's Avatar
 
Join Date: Nov 2006
Profession: D/
Default

Hmm nice idea. But not for an online game. Im really picky about my characters, and the idea that someone could move me about without my permission [from my own team no less] just doesnt move me. The idea would be too hard to bring into a game like guildwars. Sorry

-Lol, time lord made me think doctor who as well =]
Ember010 is offline   Reply With Quote
Old Nov 13, 2006, 11:19 PM // 23:19   #10
Krytan Explorer
 
Maximumraver's Avatar
 
Join Date: Sep 2006
Location: The Netherlands
Guild: Twisted Revenge [TR]
Profession: E/
Default

Quote:
Originally Posted by Diablo™
Flux Capacitor
1.21 Gigawatts Energy Cost
5 Second Cast
60 Second Recharge

Elite Spell. For x seconds you move 88% faster and travel back to 1955, when your target foe's character has not yet been created, thus instantly killed.
---

Bill and Ted's Excellent Enchantment
15 Energy Cost
1 Second Cast
10 Second Recharge

Enchantment Spell. For 45 seconds, you summon 1-5 historical philosophers to replenish 23-45 of your health and energy.
---

Bill and Ted's Bogus Hex
10 Energy Cost
2 Second Cast
25 Second Recharge

Hex Spell. For 20 seconds, your target foe will constantly recieve 5-10 damage from the Grim Reaper.
---

H.G. Wells Opinion
5 Energy Cost
45 Seconds Recharge

Stance. For x seconds, various directors will recharge your Time Line skills, but they will be 20% less effective.
---

Michael Crichton's Timeline
5 Energy Cost
1/4 Second Cast
15 Seconds Recharge

Elite Spell. Target foe is transported back to midieval Europe, where they will be incarcerated, and hunged.
ROFL!! # 2
Maximumraver is offline   Reply With Quote
Old Nov 18, 2006, 07:28 PM // 19:28   #11
Ascalonian Squire
 
Noj Werdna's Avatar
 
Join Date: Jul 2006
Guild: Vanguard Elites
Profession: Mo/W
Default

if this is made i would use the name Tom Baker not Doctor Who
Noj Werdna is offline   Reply With Quote
Old Nov 23, 2006, 03:08 AM // 03:08   #12
Ascalonian Squire
 
Karzinon Zealot's Avatar
 
Join Date: Oct 2006
Location: Pretty close to A-Net headquarters
Profession: W/Rt
Default

"WTF? everything is slow!!!??"

10 energy
1 casting time
20 second recharge

for 60 seconds, time is slowed, and you run around going uber fast screaming "WTF?!?! everything is slow!?!!?!"


ok.... so maybe that wouldn't really fit in...
Karzinon Zealot is offline   Reply With Quote
Old Nov 23, 2006, 05:00 AM // 05:00   #13
Krytan Explorer
 
Helcaraxe's Avatar
 
Join Date: Jul 2006
Location: On top of a mountain
Guild: A Bad Moon Rising [Moon]
Profession: Me/Mo
Default

I don't think this will ever get implemented as a class, however I could see some time bending abilities added to mesmer (please)
Helcaraxe is offline   Reply With Quote
Old Nov 23, 2006, 05:35 AM // 05:35   #14
Desert Nomad
 
BahamutKaiser's Avatar
 
Join Date: May 2005
Location: Heightened state of mind.
Profession: P/W
Default

I have to agree with the many, anything that involves removing control and relocating an allie, and even an enemy, is undesireable. This isn't a multi unit game where you have several characters, if someone steals your charater, your basicly left without an activity.... Wile I speak of the extreme, and we do have heros to suppliment in many cases now, the general concept of allies or even enemies relocating you here and there is unwelcome.

Sounds cool, but anyone besides the person doing the relocating is not going to enjoy it, it is one thing to get knocked down, it is another thing to suddenly appear all over the place. As an example, the Lich and Shiro had these kinds of abilities, and they were bosses, players really shouldn't be able to use such things. Also, continously tracking the movements of every character on the battlefield will not do anything to improve connectivity, even with Lich and Shiro, you were teleported to designated locations, with this whole reverse time bit, every character would require a continuous record of their movements and statuses.

Sadly, I like new ideas, and this is pretty fresh, but unless you can come up with some feasible explainations as to how it can work, I can't fathom it.

Last edited by BahamutKaiser; Nov 23, 2006 at 05:37 AM // 05:37..
BahamutKaiser is offline   Reply With Quote
Old Nov 23, 2006, 10:25 AM // 10:25   #15
Frost Gate Guardian
 
jjiinx13's Avatar
 
Join Date: Aug 2005
Location: Southeast USA
Guild: Hounds Of Creegus
Profession: E/
Default

Quote:
Originally Posted by Chewbacca Defense
"Who" are you talking about?
I have no doubt we all know "Who" Knight was referring to.lol

Quote:
Originally Posted by Chewbacca Defense
Tartus [Elite Time Skill]
BTW its Tardis.

Diablo .. excellent skill selection lol very funny.

Tom Baker was almost my favorite Dr. Second only to the very first Dr -William Hartnell.
jjiinx13 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:12 AM // 11:12.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("